Starcross
Implementers |
Dave Lebling (as David Lebling) |
Release Year | 1982 |
Genre | Science Fiction |
Difficulty | Expert |


STARCROSS, Infocom's science fiction mind-bender, launches you headlong into the year 2186 and the depths of space. And not without good reason, for you are destined to rendezvous with a gargantuan starship from the outer fringes of the galaxy. Upon docking with the strange craft, you must succeed in gaining entry to its mysterious interior. Once within, you will encounter a microcosm of the galaxy, peopled with both harmful and helpful beings. But the great starship serves a far larger purpose than mere cultural exchange. It bears a challenge that was issued eons ago, from light years away -- and only you can meet it.
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From the Library (8 articles)
Infocom announces two new games: Starcross and long-awaited Zork III News
A year in the making, Zork III: The Dungeon Master is the climax of the first Zork trilogy. If you enjoyed Zork I and Zork II, you'll love Zork III β it's the most mindboggling of them all. . . .
Starcross Review
If it takes a minimum of two instances to form a proposition, then Starcross, adventurous Infocom's first foray into science fiction and second departure from the dungeons of Zork, enables the proposition that this young company is one of remarkable versatility and apparently unerring ability to implement fresh and fitting approaches to multifarious subjects. Deadline, the you-solve-it mystery, was, of course, instance one. . . .
Starcross Review
You are humanity's newest brand of pioneer, the space prospector. Unlike your counterpart in the Old West, you are equipped with highly sophisticated instruments to help you find that one big strike that will make you rich for lifeβnot gold, but a black hole. Until then, you put up with what little you have: your one-person ship, which needs repairs badly, and a terribly irritable computer that is your only distraction from the long hours and the vast loneliness of space. . . .
Starcross Review
The first in the INTERLOGIC, text-only, adventure-game series from Infocom, Starcross is one of the most engrossing and engaging adventures I have experienced in a long time. This game was released just after the popular ZORK trilogy and it has been a favorite of mine for a while now. As a prose adventure, it is one of the great science fiction "interactive novels." . . .
Starcross: As Told by Scorpia Walkthrough Spoilers
Ah, glad to see you drop in again! This time, we're off on a hi-tech adventure, far away from deep and dank dungeons. So, fasten your seatbelt, and we'll liftoff to Starcross! . . .
Rendezvous between the stars Review
Infocom has a reputation second to none in the world of text adventures, but in Starcross I think they have forgotten something. Why doesn't the package (disc, booklet and starmap) contain a screwdriver? . . .
Starcross Review Spoilers Low-Q
Starcross is Infocom's first hardcore science-fiction adventure and is set some two hundred years from now. You play the part of an asteroid miner, down on his luck and in control of a one man spaceship. During a rest period, your mass detector starts signalling that it has found something in the ship's vicinity. So, what else can one do but investigate...? . . .
Starcross Review
No longer available from Activision/Infocom/Mediagenic, Starcross can still be picked up at Commodore shows and retail outlets around the country -- it is well worth hunting down. . . .
In the Box (11 images)
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Historical Sales Data
Units Shipped By Year
1982 | |
19831 | |
19841 | |
1985 | |
19862 | |
87-893 |
Total units shipped: 94,929
Overall ranking: 9 of 32
Accounts for 4% of units sold
1 Includes units manufactured and sold by Commodore
2 Data for 1986 includes units shipped through June 1986 only
3 Data for April 1987 - March 1989
Source: Internal Infocom documents, archived by Steve Meretezky