Sorcerer on the way
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THE SECOND game in Infocom's fantasy series, Sorcerer, is in the pipeline.
The follow-up to Enchanter, which went on sale late last year, Sorcerer is scheduled to follow the US release on March 15.
The game begins where Enchanter left off: Belboz, the necromancer, your friend and mentor, has vanished and foul play is indicated. The freedom of the land is indicated. The freedom of the land and the survival of the Circle of Enchanters are at risk. Your task is to rescue the necromancer and save the kingdom.
In contrast to the Zork trilogy, the fantasy series centres on magic rather than exploration and treasure hunting, according to Infocom.
The product manager for Infocom, Michael Dornbrook, said Sorcerer players will advance toward their goal through the use of magical powers that they acquire during the adventure.
Michael said that Sorcerer understands a vocabulary of more than 1,000 words, "nearly 50% more than any other interactive fiction product.
"That capability allows Sorcerer to add substances to the Zork-Enchanter universe by supplying it with a richly detailed history and geography," he said.
Sorcerer was written by Steven Meretzky, the author of Planetfall. Infocom games are available for the Atari, Apple, Commodore 64, IBM PC and the TI 99/4a.

This article appeared in
Micro Adventurer
May 1984
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