Invisiclues
Stationfall
The Command Module (Levels 5 through 7)
(Click or tap on any clue to reveal the clue.)
How can I get things from the dispenser in the PX?
- First you need a coin. Where might you expect to find coins?
- Don't go on until you explored the village.
- See the question about opening the strong box.
- Now put the coin in the slot, then TYPE 6 or TYPE 9 (depending on which item you want).
- But the item invariably gets stuck inside the dispenser. And you won't be able to dislodge it on your own.
- You'll need the ostrich. See the ostrich question.
- Once you've gotten the ostrich into The PX, you have to induce it to dislodge the stuck item.
- What's the most popular myth about ostriches?
- They stick their heads in holes when frightened!
- So do something to scare the ostrich (i.e., YELL or KICK IT) or simply SCARE THE OSTRICH.
- An alternative solution: stick the ostrich nip into the dispenser hole.
Are the lights in Station Control important?
- They can tell you which of the station's systems are malfunctioning. Green indicates a functioning system; yellow signifies a minor problem; red shows a system with a serious malfunction.
- Monitor the lights as the chrons and days pass by. The situation seems to get worse and worse...
- ...then, on your third day, all the lights are green again!
- That isn't because all the systems are functioning again (obviously). The pyramid has "taken over" the systems monitor board to mislead you!
Can I send a "help" message from the Comm Center?
- Push the red button.
- I guess not.
How does the log reader work?
- Place a tape in it. Turn it on.
- There's a log tape in the Commander's Quarters, right next door.
- Once you've read the first entry. just keep pressing the red button to read the subsequent entries.
- The log reader will overload after being on for about twelve turns. You'll be warned by a whining noise. The only way to prevent the overload is to turn off the reader.
How can I open the safe?
- You won't be able to open the safe until you've solved a bunch of other puzzles first.
- Have you been to the Trading Post?
- Read the sign and the instruction sheet?
- Don't go on until you've been In Space, beyond the airlock.
- Blow up the safe with the explosive. You'll need the drill, the explosive, the detonator, and the timer (from the PX dispenser). See the questions relating to those items.
How can I get the drill bit out of the heating chamber?
- Try TAKE THE MEDIUM DRILL BIT.
- "...the opening is too small for a normal human hand..."
- ASK FLOYD TO TAKE THE MEDIUM DRILL BIT.
Wha1 should I do about Oliver?
- Oliver's presence seems to affect Floyd pretty deeply, but you can't do anything with Oliver until he "wakes up."
- So, ignore Oliver for now. Maybe he'll wake up before the end of Stationfall; maybe he won't.
How do I get past the security doors (into the Brig and the Armory)?
- There's an ID reader next to each security door.
- To use an ID reader, just PUT THE ID CARD INTO THE ID READER.
- Nothing happens. Perhaps your rank isn't high enough to open security doors.
- Have you read the commander's log?
- See the question about the innocuous machine in Shady Dan's.
- Your rank is 6. Once you have reprogrammed your card for any higher rank (7 through 10), putting the ID card in the reader will open the door.
Where's the forklift that belongs in the Shipping Room?
- You certainly won't be able to move the pallets to your spacetruck until you find it. Explore around.
- It seems to be missing. Considering how malevolent all the machinery is acting, I'd be worried.
How can I decipher that message in the Alien Ship?
- There are clues all over the place!
- A subtle clue comes from examining the alien skeleton.
- A less subtle clue is found in the diary of Professor Schultz.
- But the biggest clue of all is in the Mayor's Office.
- It's the piece of paper in the textbook. That paper is the mayor's attempt to decipher the dots.
- The aliens communicate not by sounds but by tastes!
- TASTE THE DOTS.
- Still lost? Okay. here's a rough translation: "Fellow Hunji! Sabotage failed. but I have learned the Zeenak weapon's one weakness. Element number 78! Reflect the emanations! Air is getting thin but..."
How does the drill work? Where should I use it?
- To drill a hole in, for example, the spacetruck, just type DRILL HOLE IN SPACETRUCK.
- There are three different size bits scattered around the space station: the small drill bit that's in the drill when you find it, the medium drill bit in the heating chamber, and the large drill bit in the PX dispenser.
- The drill, like all the machinery on the station, is pretty flaky. It may work several times, but you can only depend on it working ONCE. So think before you drill.
- You should drill the safe. Do you know why?
- So that you can put the explosive in the hole you drilled.
- Examine the various drill bits. Examine the explosive.
- Obviously, to make a hole big enough for the explosive, you need to drill with either the medium bit or the large bit.
- But if you use the large bit, you'll have used up your one coin, and won't be able to get the timer. Therefore, you must use the medium bit to drill the hole in the safe. See the questions about the detonator and explosive for more information.
How can I get past the closed iris hatch?
- You won't be able to get past the iris hatch until you've explored the Command Module pretty well.
- There's a slot next to the hatch. By now, you should know that slots are for forms. Have you found any applicable form?
- Read the form from the trash can in the Printing Plant.
- It's too crumpled to fit in the slot. There's a way to uncrumple it.
- Have you seen anything whose purpose is to remove wrinkles?
- The presser in the Laundry!
- Open the presser, put the crumpled form in it, close the presser, then turn it on. But beware: don't leave the presser on any longer than you have to!
- The form now fits the slot, but gets rejected because it isn't validated!
- I bet you haven't read the commander's log.
- LOOK UNDER THE BED in the Commander's Quarters.
- STAMP THE VILLAGE ENTRY FORM WITH THE VALIDATION STAMP. You can now open the iris hatch by putting the form into the slot.